﻿-- chunkname: @content/levels/transit/deck/world_volume_data.lua

local volume_data = {
	{
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		name = "volume_001",
		type = "content/volume_types/player_mover_blocker",
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	{
		height = 3,
		name = "volume_003",
		type = "content/volume_types/player_mover_blocker",
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	{
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		type = "content/volume_types/player_mover_blocker",
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		color = {
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		up_vector = {
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	{
		height = 3,
		name = "volume_002",
		type = "content/volume_types/player_mover_blocker",
		alt_max_vector = {
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		bottom_points = {
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		color = {
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		up_vector = {
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	},
	{
		height = 7,
		name = "volume",
		type = "content/volume_types/player_mover_blocker",
		alt_max_vector = {
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		alt_min_vector = {
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		bottom_points = {
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		color = {
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		up_vector = {
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	},
	{
		height = 2.000001999999995,
		name = "dz_deck_volume_005",
		type = "content/volume_types/player_instakill",
		alt_max_vector = {
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		color = {
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		up_vector = {
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	},
	{
		height = 2,
		name = "volume_005",
		type = "content/volume_types/player_mover_blocker",
		alt_max_vector = {
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		alt_min_vector = {
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		bottom_points = {
			{
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			{
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		color = {
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		up_vector = {
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	},
	{
		height = 8,
		name = "dz_missile",
		type = "content/volume_types/minion_instakill_no_cost",
		alt_max_vector = {
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		alt_min_vector = {
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		bottom_points = {
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		color = {
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		up_vector = {
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		},
	},
}

return {
	volume_data = volume_data,
}
